Welcome to SkyrimCharacterHelper!

I love playing Skyrim, especially exploring the world with different characters is a great pleasure. But as much fun as this is, as much do I hate how the savegame folder gets flooded with hundreds of files and the annoyance of cleaning this mess up. As a result, I wrote a tool which is able to read Skyrim's savegames (thanks to the savegame format description given here) and handle them in a character-centric manner. I hope you find SkyrimCharacterHelper useful. You may also want to check out the official thread at SkyrimNexus.


SkyrimCharacterHelper is a fully localized Java7 application and offers a clean and reactive UI. All of the settings, especially those concerning the application's layout, are memorized and restored on next startup. SkyrimCharacterHelper offers the following:

I was an adventurer until I took an arrow to the knee.


This subpage hosts a bunch a tiny java applications I wrote. Currently, there are eight tools available for download. All of them are written in Java, completely localized and distributed under the BSD Open Source licence. Usually, they were created when I had to deal with a particular annoyance, such as the need to compute MD5 sums from files or to memorize lots of passwords. To check them out, please follow this link or click on the image below.

TinyJavaTools screenshot
...where size does not matter!


SkyrimCharacterHelper is a subpage of my GridLife website. GridLife is a pure Java application which serves as a virtual lab for John Conway's cell simulation Game of Life. It combines an easy-to-use interface with rich functionality and offers - amongst lots of other features - free rule set definition, cell matrix size definition, loading and saving cell generations and cell patterns, screenshot support and extensive cell painting support. Below, you see GridLife running on my PC under Windows7. To check them out, please follow this link or click on the image below.

GridLife screenshot
...there's life in the matrix!


I'd like to thank a lot of people who contributed to the software used for creating SkyrimCharacterHelper: NetBeans, Better Swing Application Framework, NotePad++, Gimp and SimpleScreenshot. And of course, thanks to the guys who gave us Java (JDK 7u2 was used for development).

Then, I am indepted to Andreas Viklund for creating the design template I used for this webpage, to James Gill for his wonderful icons and to FreqMan for the .wav-file, which SkyrimCharacterHelper uses to incidate the conversion of autosaves and quicksaves.